Date: 1st July, 2020
The Handbook collects 24 real-life open teaching practices that respond to eight main challenges that educators face today and that can be tackled through open approaches. The practices are presented detailing their potential for transferability and the competences needed to put them in place, ultimately aiming at inspiring educators to try out these methods to make their teaching more inclusive and innovative. Also, the document presents an original Open Education Competences Framework, structured around one transversal attitude, two competences areas (open resources and open pedagogies).
Date: 30th September, 2020
The contents on open education proposed here comprises 8 modules based on 8 competences. Modules are built around the practices identified and described in IO1 (García-Holgado et al., 2020. The practices themselves are transformed into learning activities, allowing the trainees to actively interact with the learning activities.
The primary goal of this course content is to be the support for the serious game which is the key deliverable of project OpenGame, where all interactions will take place
An interactive online learning game, responsive in multiple devices.
An open accreditation scheme.
A transferability toolkit to facilitate the use and implementation of project outcomes in other universities.
Five national multiplier events (in Madrid, Nantes, Lisbon, Karlsruhe and Dublin).