A competences framework containing the knowledge, skills and attitudes that a European university professor should have to work with Open Educational Practices.
A handbook collecting successful open teaching practices on topics as OER, open textbooks, open design, open badges, ..etc
An Open Educational Practices course (30h)
An interactive online learning game, responsive in multiple devices.
An open accreditation scheme.
A transferability toolkit to facilitate the use and implementation of project outcomes in other universities.
Five national multiplier events (in Madrid, Nantes, Lisbon, Karlsruhe and Dublin).
LEGAL: European Commission support for the production of this website does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
Promoting Open Education through Gamification
PROJECT REF.: 2019-1-ES01-KA203-065815